Windows Package: VBCable_CD_PackSetup_v2152.zip Containingįull setup program: VBCable_CD_PackSetup.exe VB-Audio CABLE C & D are two other Audio Drivers working as two independent Virtual Audio Cable to connect more applications together (for Windows or macOS). To make them affordable for everyone, VB-CABLE's are Donationware! It means you can adjust the License Price to your means or usage!Ĭlick on Donate button below to get your personal download link! (and in your webshop account "My Download" page). VBCableAB_MACDriver_Pack107.dmg & VBCableAB_MACDriver_Pack108.dmg MacOS Package: VBCableAB_MACDriver_Pack108.zip containing VBCABLE_A_Driver_Pack43.zip & VBCABLE_B_Driver_Pack43.zip Windows Package: VBCABLE_A_B_Driver_Pack43.zip Containing ![]() VB-Audio CABLE A & B are two other Audio Drivers working as two independent Virtual Audio Cable to connect more applications together (for Windows or macOS). VB-Audio Additional Virtual Cables Get up to 4 other virtual audio cables to connect more applications together! So let's follow us and try our different products presented on this page! ![]() With VB-CABLE Technology, VB-Audio Applications can be endowed with Virtual I/O and provide new amazing audio experiences. Ready to work with all Audio Application using MME, KS, DX, KS or WASAPI interfaces. Thanks to its Multi-Format Audio Engine, VB-CABLE can be used without any configuration! VB-Audio CABLE is a Windows Audio Driver working as Virtual Audio Cable. The Simplest Virtual Audio Cables To Connect 2x Applications together! A Player to a Recorder. ![]() Get your license for VB-CABLE-Windows or VB-CABLE-MAC directly on our webshop.Ĭhange the quantity in the cart to get Volume Licensing prices. VB-CABLE is a Donationware! All participations are welcome. INSTALLATION: Regular Package in DMG file for INSTALLATION: Extract all files and Run Setup Program All audio coming in the CABLE inputĭownload and Install VB-CABLE Driver Now! VB-CABLE is a virtual audio device working as virtual audio cable. In the end there are regular audio player's which use system implemented driver's (for output) and sound great with in app implemented processing (decoding, processing libs, effects and everything) like for example Selenium.Donate and get two other Virtual Audio Devices: Or you try to tweak embedded in phone what you have with an app like Neutron (for QC SoC's) but some things will disregardingly need a costume ROM with some configuration changes. So you use in app embedded drivers for USB audio 2.0 and a processing (UAPP, HiBy, HF, FiiO, Shanling.) but the chain is limited to the what app provides. ![]() Let's just say how Android default system audio implementation is bad to broken (when it resamples 44100 to 48000 Hz I consider it broken) from every view point (OS-vendor-OEM). You would be nuts not to use widely available duble precision floting point (which by the way will translate back to the precision point rounding in integer) or 64 bit FP and linear upsampling for processing (effects, EQ.) even leaving analog output going over standard output rates (44100 ~ 48000 Hz) to the extent that you want to drive noise (or most of it) out to the frequency hearing range (DSD128 for example) to where it can't be heard. That's analog domain and human hearing anyway. If you look at capability of DAC output there is absolutely no need for more than 21 bit integer precision (as you can feel remaining 3 bit's noise flor whit what ever you like it will stay beyond auditable threshold) depth or sample rate of 44100 or 44800 Hz. Bit perfect as usually prefered to means that digital source is passed on to analog output as it is (sample rate bit depth).
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